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Archive for the ‘Starcraft II’ Category

One Million Bites

1 Million Strong On Facebook

Over one million people have “liked” the English StarCraft Facebook page! Yea, that is quite a lot and that number is steadily catching up to the Warcraft Facebook page, currently sitting on around 1.2 Million. Blizzard have had the pleasure of sharing thousands of news stories, images, and movies with a thriving Facebook community, but they tell us that they’re not done yet! To celebrate this milestone, StarCraft II Senior Art Director Samwise Didier whipped up the image seen on your screens right now!

So, to thank us for making the community as great as it is, they’ve released a new desktop wallpaper image depicting the Hyperion’s daring escape as featured in the Zero Hour mission cinematic. You can capture it for yourself in Blizzard’s wallpaper gallery, where you can find other inspiring StarCraft themed wallpapers as well.

If you aren’t already following the Blizzard games on Facebook, be sure to visit the official Warcraft, StarCraft, Diablo, and Blizzard pages for constant updates and much more! 😀

One Million Swarm Facebook! – Official

The Sacrifices StarCraft II Made In The Name of eSports

During yet another GDC Interview, which I definitely won’t complain about, Lead StarCraft II Designer Dustin Browder said that many sacrifices were made during the design and creation of StarCraft II… In the name of eSports. Apparently, when the StarCraft II team began its work on the game, it looked at its competition, namely Relic Entertainment’s Warhammer 40,000: Dawn of War and Gas Powered’s Games’ Supreme Commander. Dawn of War featured four playable races to StarCraft’s three. Supreme Commander drowned the player with playable units, with more than 150 at a player’s disposal. StarCraft II would stick with the three races featured in its prequel, Zerg, Protoss and Terran – and a total of 45 units. Browder said that the reason it had less ‘perceived content’ than its competitors was because StarCraft II needed to be a sport, watchable and entertaining enough that people would want to tune in and watch other people play it competitively.

Browder said that trying to design StarCraft II’s multiplayer side was “insanely hard” and “like inventing Basketball 2” and back in 2005, both he and Blizzard Entertainment believed that “maybe, if they really hoofed it, they could ship it in 2008.” Needless to say, that didn’t happen!

So to make StarCraft II watchable and easily understood by all, it needed to be visually clear. “This is why the artists hate me,” Browder Said while showing concept art of the 300 ton Ultralisk, with a tiny Protoss Zealot to illustrate scale. He then showed the in-game Ultralisk, tiny and unimposing. Browder explained that having an Ultralisk to scale would never work. Players could hide 20 Zerglings behind a beast that size, sowing visual confusion. It really is a lot to think about and I don’t envy the designers, or artists any of it.

He finished it all off by saying that a key component in keeping StarCraft’s eSport qualities intact is skill through micromanagement and macromanagement, flanking and terrain tactics, skills other real-time strategy games tried to scrub out.

Do you think Blizzard succeeded? Do you like the visual simplicity of StarCraft II and Blizzards philosophy of ‘keep it simple but make it hard to master’, or would you prefer those sun obscuring motherships, base crushing ultralisks and titanic thors filling up your screen? Do you care about the fact that some of the units aren’t even in the multiplayer, or doesn’t that matter to you at all? Personally I am more than happy with how StarCraft II came out. I enjoyed the singleplayer immensely and, well, I think you all know that I absolutely love the multiplayer and all it entails, too.

One last GDC extra is that the Reaper is currently not where Blizzard wants it and will be addressed in Heart of the Swarm. A quote from Browder: “The Reaper not in a happy place. It was a bit of a mis-step for us. The players showed us what it was capable of and we nerfed it into obscurity. This will be addressed in Heart of the Swarm.”

That sure sounds good! Read all about everything Blizzard and all their employees had to say at the GDC about StarCraft II below.

Dustin Browder Talks eSports and HotS at GDC 2011 – GosuGamers

GDC 2011: Developing StarCraft II Like Inventing ‘Basketball 2’ – Gamasutra

Heart of the Swarm – 6 Months To A Year Away

If there is one thing the StarCraft players of the world know, and know well, it’s patience. Yes, we have been patiently Blizzard to give out more information regarding StarCraft II: Heart of the Swarm, the first expansion planned for the game. At GDC 2011, during a panel on the future of the strategy genre, yes, the very same one I was quoting mere minutes ago, Blizzard’s Dustin Browder gave a little more info on when Heart of the Swarm might be coming out. He stated that he expects Heart of the Swarm to be released in the “next six months to a year.” That would suggest that the game could in fact be out by the end of 2011, but it is quite unlikely. Either way, any talk about Heart of the Swarm is welcomed. Funny, though, that Blizzard seem to have quite a lot planned for the next 6 months to a year, here’s hoping nothing goes wrong!

Read more about all of this below, courtesy of BigDownload.

GDC 2011: StarCraft II Heart of the Swarm due out in “next six months to a year” – BigDownload

Blizzard Playing StarCraft II At NASDAQ

In my previous posts and Pulse episodes I spoke about Blizzards 20 year anniversary and all the special stuff they released for it, including that cool Retrospective video. One thing I did not mention, however, was that the Blizzard cofounders Frank Pearce and Mike Morhaime spent some time playing a game of StarCraft II at the NASDAQ Marketsite at Times Square. Pearce and Morhaime were joined by fellow cofounder Allen Adham and Activision Blizzard COO Thomas Tipl to preside over the NASDAQ closing bell on their most special of days. So, if that is  not a big enough treat for our friends at Blizzard, they also got to play trailers for StarCraft II and World of Warcraft: Cataclysm in Times Square. Exciting stuff and definitely worth if their 20 years in the business!

Original StarCraft Reborn

A few dedicated and pretty enthusiastic StarCraft community members made a mod for StarCraft II of the original StarCraft campaign. There are, obviously, benefits in having the campaign remade in StarCraft II. Vastly improved graphics, higher resolutions and all the features of the new StarCraft II Galaxy Editor. Some changes to this campaign, which the creators see as improvements, include the addition of medics, which will definitely spice things up a little. They also added and changed a few skills, upped the difficulty a little and apparently also put a few easter eggs in there for us to find, too!

They let everyone know that they did not skip anything at all, including the original tutorial, soundtrack, voice acting, dialogue and text. Pretty crazy and, well, how can you not want to check this out?! If you are new to the StarCraft scene and want to experience the amazing story of the first game without having to endure it’s now archaic look, this one is for you. You can find a link to Starcraft: Episode I – Rebel Yell’s official page below, along with a download link!

Starcraft: Episode I – Rebel Yell – SC2Mapster

Starcraft: Episode I – Rebel Yell – Download – SC2Mapster

Korean Map Pool Changes

LSPrime and JackyPrime have apparently been working with Blizzard for about a month already to add Crevasse, Tal’Darim Altar, Terminus RE to ladder map pool on the Korean servers. And now, it seems like things got a little more official, with the map changes announced on the Korean Community Forums.  The blue post linked below includes Blizzard’s thoughts on ladder map pool, but, the poster on TeamLiquid sharing this information deemed most of it ‘not worth translating’, and only gave us what we actually want to see. Here’s the short translation:

We’re going to maintain the number of ladder maps to 9 with 3 macro-oriented, 3 aggressive and 3 intermediate maps, so that a player can thumb down based on the player’s preference. GSL maps(soon) are macro-oriented.

That all sounds quite good and I really hope they think of adding these maps to the EU and North American ladders, too. Read more below!

GSL Maps on Ladder SOON™ – TeamLiquid

Tournament & Event News

Tournament & Event Smalls:

Tt eSports StarCraft 2 Cup – GosuGamers

Team Dignitas Gamer Search – Team Dignitas

oGs, GosuGamers and more invited to second FXOpen – GosuGamers

DeMusliM still not fit; dropped from EPS – ESFI World

NASL Application Videos

The North American StarLeague. Yes, it may yet be a while off but the hype and excitement continues to grow. Why, you ask? Well the most recent influx of entertainment has come in the form of all the new application videos that have been sent in from players of all shapes and sizes. Firstly, the guys from the NASL said that only ‘Teams & Players that were NOT contacted must submit a public application with all the required information.’ So yes, these are the guys that weren’t picked but want in. Some names you might know that have applied are the following:  qxc, SjoW, SelecT, Catz, PainUser, Grubby and, wait for it… Artosis and even Brother Mack, yes, they can’t possibly not accept The Brother Mack. Yeah, I don’t think anyone saw that coming. So, you can watch all the video applications these guys, and more, sent in over the past few days. Some of them are extremely entertaining and it’s great to see why some of these players feel they should be in the NASL.

I have no doubt there will be more NASL news and / or announcements soon, but, untill then, check these out and enjoy!

NASL application VODS – TeamLiquid

IEM StarCraft II World Champion Is Crowned!

The Intel Extreme Masters that took place at CeBIT in Hannover, Germany, is over and we have a champion! Twelve competitors entered the fray, fighting for the title of IEM StarCraft II World Champion and a share of $30,000 in prize money. The unforgiving early rounds eventually reduced that number to two: Jung Woo ‘Ace’ Seo and Jaeho ‘Moon’ Jang reached the Grand Final on Saturday.

Moon showed some unusual tactics during the first two matches of the final, but as the clash continued we were treated to a beautiful display of late-game prowess from both players. Ace eventually overcame his foe to win the series 3 to 2 and take home the title of IEM StarCraft II World Champion, plus, how can we forget the $13,000 first prize money?! Moon earned second place and with it $6,500, while Squirtle was able to take down mOOn-GLaDe and win $4,000 for third place.

If you want to catch up on all the action you may have missed you can find all the VODs and replays of the event over at the ESL site, check a photo gallery of the event on the official StarCraft Facebook Page or just see the full brackets and results on various other sites. As an extra you can even check an interview out with TLO from the event where he says that being a commentator isn’t all that bad and he would actually consider doing it professionally. All of that and more can be found below!

The IEM StarCraft II World Champion is crowned! – Official

VIDEO: IEM: TLO talks commentator job and the future – GosuGamers

Ace crushes through IEM World Championship – SK Gaming

GSL Banner

GSL Updates

Here we go, GSL updates! The GSL Code-S has entered and completed its semi finals, yes, that far already. The two victors of those matches? Well, that part is obvious, too. July and MC both made it through to the finals and are set to face off against each other in the most epic of ZvP’s. If you are as keen as me to find out who our next champion will be, be ready on March the 19th and check the links below for all the other results and drama from the past few days!

The GSL Code-A has already crowned its champion. The finals happened on the 11th of March between Losira and SuperNova. This ZvT ended with the Zerg, Losira, taking the series with a score of 4 to 3.

The GSL Up/Down matches are set to happen on the 14th and 15th of March with quite a few big names competing. The likes of FruitDealer, MVP, NesTea and many others are under a lot of pressure to do well. So, if you want to read all about what’s going on with in the closing stages of the 5th season of the GSL, check it out below.

[GSL] Code S Semifinals – TeamLiquid

[GSL] Code A finals – TeamLiquid

Up/Down Match Groups GSL S5 – TeamLiquid

[GSL March] Code S Ro8 Day – TeamLiquid

[GSL March] Code S Ro8 Day 2 – TeamLiquid

GSL Extras

As a few GSL related extras, you can read about when the next seasons’ qualification is set to start, all about how Kelly Milkies is apparently heading back so Singapore after only one season at GOMtv, about the new Code-A caster DoA, an interview with John about the new Code-A casters, how you can now also find all the GSL VODs (In full HS and for free) on YouTube at the new GOMtv channel, a video of the best Tastosis quotes from the past 2 weeks, featuring an extra dose of high gives and even how mOOnglade can’t wait to get back to Korea. A lot of interesting read, watch, and enjoy!

[R&S] GOM Code S/Code A March 2011 – TeamLiquid

KellyMILKIES to return to Singapore – ESFI World

GOMtv On YouTube – YouTube

New Code-A Caster – ESFI World

GOMtv: Q&A with John in Regards to Code A Casters – GosuGamers

mOOnGLaDe can’t wait to return to Korea – ESFI World

GSL May Code A Preliminaries – GOMtv

Tastosis Highlights (ft. Kelly) – GSL March – Week 2 – YouTube

GSL World Championship

Just a day or two ago GOMtv announced the 2011 GSL World Championship, an international StarCraft II tournament that will include players from Europe, America and Korea. It is set to take place from March 28th to April 9th, the event will begin with online preliminaries featuring 4-8 players from three regions of the world (Europe, America and Asia), of which only five will make it to the tournament itself. Two Europeans, two American and one Asian representative will be selected. The prize purse is set to be a whopping $50,000.

The offline tournament will consist of a 16 player single-elimination bracket and the series will begin in best of 3 format, then move into best of five until the grand finals, which will be best of 7. In addition to the solo event the guys from GOMtv also have a GSL TeamLeague planned, too, which will be detailed in full soon.

Players currently qualified, as of March 7th, are NesTea, MVP, MarineKing, NaDa , mOOnGLaDe, Jinro and Morrow. You can also find the list of preliminary participants that GOMtv announced from each region below.

GSL World Championship details revealed – ESFI World

[GOM] 2011 GSL World Championship – TeamLiquid

Top 200 Starcraft 2

Top 200 Lists

The Top 200 lists have been updated again and, as usual, you can find the North American, European, Korean and South East Asian lists below!

StarCraft II: Top 200 – EU – Official

StarCraft II: Top 200 – US – Official

StarCraft II: Top 200 – KR – Official

StarCraft II: Top 200 – SEA – Official

TSL3 Updates

The brackets for the upcoming  TSL3 have been set up, we have our pairings and, to make it all even sweeter, we have a start date for this most anticipated of StarCraft Leagues, March the 19th. The first day of the Ro32 will feature four highly enticing match-ups, which are as follows:

BoxeR vs NightEnd
 Tyler vs  Strelok
SEn vs  Fenix
Thorzain vs FruitDealer

With games like those coming up, and yes, this is only the round of 32… who wouldn’t be excited? So it begins, do not forget to tune in on March 19th at 20:00 CET to catch the first batch of TSL 3 games. Check the links below for all the TSL details you could ever want! As an extra, the maps and casters for the TSL3 have been revealed too, but I will leave that as a mystery and force you to check the links below if you want to know.

[TSL] Casters and Maps – TeamLiquid

[TSL] RO32 Day 1 – Get Ready! – TeamLiquid

[TSL] Bracket released! – TeamLiquid

StarCraft II At WCG 2011

Just a few days ago I mentioned that the Blizzard games might well be excluded from the WCG 2011 finals, but now, I have some good news!  World Cyber Games has released an official list of nine games that will be featured at the upcoming event in Korea and Blizzard’s masterpiece StarCraft II, quite fortunately, included. Other games to be played include WarCraft III, World of WarCraft Cataclysm and Counterstrike 1.6, to name a few. So, all those Blizzard fans out there that just happen to be WCG fans, rest easy tonight, all is well. Read more below!

StarCraft 2 finds its way to WCG 2011 – SK Gaming

Community News

Community Smalls:

More info on next StarCraft II hardcover novel revealed – BigDownload

PonyCraft II

I… Um…PonyCraft II? Yes, let  that sink in just a little bit before we continue. Firstly, the amount of My Little Pony that the creator of this would have had to watch to  create something as amazing and, um, accurate, as this, is just off the hook. That is some REAL dedication. Now, this is probably one of the best, and by far weirdest, strangest, oddest crossovers ever. You have to watch the entire thing, I can’t possibly hype it up enough. If this video doesn’t spread all over the internet, well, then there truly is no justice in the world. Check it out and enjoy!

PonyCraft 2 – YouTube

2011-03-02-winner

Art Updates

Time for a few StarCraft related art updates, the best kind of updates! The Blizzard Fan Art Section has been updated with new artwork from our community peers, four new, pretty well done, pieces from the StarCraft universe. Along with these we have also been treated with the latest batch of winning comics from Blizzard’s ongoing comic contest. There are two StarCraft related pieces and one WarCraft pieces. I have to say I did chuckle at the poor SCV’s playing with the mule!

Check all those new images out below, enjoy!

New StarCraft Fan Art – Official

Comic Contest Winners – Official

Liquid Weekly #30

The next Liquid weekly is up, number 30, is up and ready for our viewing! You can read about HuK and his progress, which has sadly halted, in the GSL Code-A, Ret moving back to Europe and some more TSL goodness. Check it out over at TeamLiquid, or the links below, and enjoy the best of the Liquid community!

The Liquid Weekly #30 – TeamLiquid

Day[9] Stand -up Routine

Day[9] doing stand-up comedy? Yes, it’s true and thoroughly entertaining. If you want to see one of the funniest videos of Day[9] ever, then you’ve come to the right place. In this routine, or maybe we should call it a rant, Sean Plott goes on about the eHarmony web dating scene and this gem was recorded back in 2008. Check it out right here on YouTube, you won’t regret it!

Sean Plott – eHarmony Rant – YouTube

As a few Day[9] extras you can also find a few VODs of him commentating with the super talented Zoe, aswell as a recorded piece of one of his pre-shows where he was overly obsessed with the word penis and lastly a video of Day[9], Khaldor and a bottle of beer. Yes, that is all you’re getting. Check them out below!

Pre-Daily#266 Penis – YouTube

Day[9] and Soe – reddit

Day[9], Khaldor and a bottle of beer… – YouTube

GG Vision

The next few GGVision Episodes are out and man, is there a lot of good stuff to be seen! Everything from GSL talk to IEM news and reviews to quite a few super interesting live-shows. All that, coupled with the ever entertaining Sebastian, what’s not to like? Check the ESFI World and PolygonreVue channels out below to see it all!

ESFI World – YouTube

PolygonreVue – YouTube

Athene Carries On

Ah Athene, it seems like you are most definitely back, and here to stay. So, troller extraordinaire, Athene, has struck again, twice. Firstly by setting up a new YouTube channel to no doubt double his already no doubt impressive income, in this channel he is going to be providing gaming and poker tips to the masses. Secondly, by offering up a thousand dollars to any StarCraft player able to take 4 insane PC’s out, 4v1. It seems like after this feat was achieved by an incredibly keen player, said player did contact Athene and is apparently set to receive the money. So, if you want to see the drama generator that is Athene in action, or just want some poker tips, you can find the links to both his channels below!

AtheneWins Channel –  YouTube

Chiren80 Channel – YouTube

Athene challenge was the real deal – reddit

Local (South African) News

On the South African StarCraft II front you can read about how Stripe took enjoy down in the PolarfluKe: MMMarch finals and watch those VODs below. The guys and girls from over at eGamer.co.za have a great ‘guide’ up covering our little StarCraft community. The article features a couple of quick interviews with a few big name local players and gives everyone reading a few pointers on where to find the most, or best action. Worth checking out!

PolarfluKe: MMMArch Finals VODs – mitarn

Gamer’s Guide To The Local StarCraft 2 Community – eGamer

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Watch in HD! Remember to like it, favourite it, share it and subscribe! 😀

Another POV ladder game of mine. In this one I try to fast expand, spot an all-in Marine SCV push coming and react as best I can! (Then clown around a bit!)

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The VODs from the finals of this month’s PolarfluKe Tournament, MMMarch. Shoutcasters are shadowthief (me) and SiEGEStarcraft. Remember to watch them in HD, like them, favourite them, share them and subscribe! 😀

V|Enjoy (Z) vs miNt-Stripe (P) – Best of 5

Read more about the event in the link provided beow!

MMMarch Finals – Enjoy vs Stripe – Game 1 – Xel’Naga Caverns

MMMarch Finals – Enjoy vs Stripe – Game 2 – The Shattered Temple

MMMarch Finals – Enjoy vs Stripe – Game 3 – Delta Quadrant

MMMarch Finals – Enjoy vs Stripe – Game 4 – Typhon Peaks

‘Read More’ to see all the games embedded! 😀

(more…)

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It is the start of a new month and in the South African StarCraft II scene that can mean only one thing, time for yet another PolarfluKe tournament! PolarfluKe: MMMarch is happening this weekend and, as all those before it, promises excitement, entertainment and drama for all. If you feel you need a little practice or just want some tournament experience, why not enter? If you don’t have the time needed to play, hop in and check the live stream out for a bit or alternatively if you just want to have a chat with the local players, organizers of the tournament and everyone else involved you could always just jump into the PolarfluKe IRC channel and say ‘Hi!’ 

The tournament is set to start on Saturday at 15:00, with the livestream and pre-show set to start up at 14:15. You can find all the details about the tournament, livestream, registered players and everything else needed below. Check it out and be here, it is set to be a lot of fun! 😀

PolarfluKe: MMMarch – PolarfluKe

On a side note –  I will be recording every single one of the games played over the weekend. If they are good and worth uploading, they shall be uploaded! Keep checking back at the channel after the weekend for those.

Shase StarCraft

Shase StarCraft

Big name player in the local, and also lately international StarCraft II Scene, Shase, has taken it upon himself to set up his very own Starcraft II website. Shase, being his modest self, doesn’t claim to be of a professional level, (Which is a silly notion, we all know he is and he can’t really even begind to hide it at all!) but still feels that his insights and experience is enough to be of assistance to many people out there, and thus, Shase Starcraft was born!

What makes this site so great? Well Shase presents his information in an easy to understand way, a way that absolutely anyone can absorb and appreciate. You don’t need to know every single little technicallity to benefit from his advice, you don’t need to read the piece 20 times over to make sense of it, you don’t need to spend hours watching tutorial videos, instead you just pop in for a quick read, and you absolutely don’t need to spend hours crunching numbers for it to help you out.

Home Page – Shase StarCraft – Shase StarCraft

There is a lot to be seen and to make the deal even sweeter, if you feel you have something special that you want to share with your fellow StarCrafters and were just waiting for the right place to put it, why not send it in to Shase and if he feels it up-to-scratch he will publish it on the site! All that said, are you even still reading this or have you already clicked the link to his site? Well, if you are still here, his latest article, titled ‘Tips and Tricks’ focuses on various little things that StarCraft II players of any level might well not have known that might very well also help them out a little! If anything, that’s a great place to start.

Check the site out above, leave a comment of appreciation and save that one to bookmarks because you will most definitely want to visit it again! 😀

Tips And Tricks – Shase StarCraft

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Ladder Map Changes

Along with the release of Starcraft II: Wings of Libery Patch 3.1 on the PTR, which I will be covering extensively in my next Pulse Episode, there were a few changes made to the ladder map pool. Let’s have a look at them!

Blizzard adds and subtracts multiplayer ladder maps – Shacknews

Patch 1.3.0 Now Available on PTR – Starcraft II Community Site

These stealth changes removed quite a number of maps from the ladder map pool, but, there were also quite a few fun looking additions. It is worth noting that the ladder maps that were removed can still be played via custom games, the maps are there, just not in the ladder map pool. Blizzard also says that they plan to add “a couple more new maps to the official ladder rotation in the coming weeks, including a user-made 1v1 map that is currently being featured in the Global StarCraft League.” I am rather curious to see which of the GSL maps they are thinking of adding, but I guess any of them would be a great asset! Rather than leave us asking why certain maps were removed, Shacknews posted a detailed listing of the changes with included commentary on each decision, which can be found below, courtesy of Shacknews.

Not keen to read it all? No problem! 😀

Firstly, let’s have the quick and dirty version. I will be looking at the added 1v1 and 2v2 maps extensively below, so check that out too!

 Changes to 1v1:

1v1 Maps Carrying Over:

  • (1) Scrap Station
  • (2)Xel’Naga Caverns
  • (4)Delta Quadrant
  • (4)Metalopolis


1v1 Maps Removed:

  • (2)Blistering Sands
  • (2)Jungle Basin
  • (2)Steppes of War
  • (4)Lost Temple
  • (4)Shakuras Plateau

1v1 Maps Added:

  • (4)Backwater Gulch
  • (4)Slag Pits
  • (4)The Shattered Temple
  • (4)Typhon Peaks

Changes To 2v2:

2v2 Maps Carrying Over:

  • (4)High Orbit
  • (4)Monlyth Ridge
  • (4)Red Stone Gulch
  • (4)Scorched Haven
  • (8)Tempest

2v2 Maps Removed:

  •  (4)Arid Wastes
  • (4)Tarsonis Assault
  • (4)Twilight Fortress
  • (4)War Zone

2v2 Maps Added:

  • (4)Gutterhulk
  • (4)Khaydarin Depths
  • (4)Omega Sector
  • (4)Ruins of Tarsonis

That may well suffice for many of you, but those that want the reasoning behind the additions and removals, the full details can be found below! I am only going to be posting / talking about the 1v1 changes as that is what the general populace cares about the most, you can ‘read more’ below to see the details behind the 2v2 / 4v4 and FFA changes, too.

Detailed Changes To 1v1

1v1 Maps Removed:

(2)Blistering Sands

We wanted to reduce the number of rush maps in general, and Blistering Sands was one of them. On top of that, Blistering Sands matches resulted in too many all-in games due to the rocks into the main base. The frequency of all-in roach/speedling, 4 warpgate push, or even mass marine/marauder stimpack push by breaking the rocks was a bit too high, so we decided to pull this map from the ladder.

(2)Jungle Basin

Jungle Basin has a few traits that make it extremely favorable for Terran, so we decided to remove it from the ladder. These include:

  • It’s possible to set up siege tanks right below the main base of your opponent and harass his natural expansion while preventing his forces from leaving his base.
  • Too many choke points everywhere on the map made it difficult for Zerg to deal with marines, marauders, or siege tank-based skirmishes.
  • Difficult access to second expansion

High ground right in from of the ramp leading down to main. Setting up units at both this high ground as well as part of the low ground was too powerful, especially for Terrans that use siege tanks.

(2)Steppes of War

Again, we wanted to reduce the number of rush maps, and Steppes was the most rush-friendly rush map we decided to cut. It’s not that we don’t like rush maps, but we have learned over the course of season 1 that two-player rush maps are generally more one-sided than four-player rush maps. For the ladder map changes, the rush possible maps we’ll have will be four-player maps only.

(4)Lost Temple

Problems of Lost Temple:

  • If one side controls one of the center watch towers, there’s no alternate ground-based route to half of the map, meaning it’s too easy for the game to become a stalemate with each side taking half of the map.
  • Small islands in the corners were problematic in that they were difficult to assault as each of the three races. We noticed it’s possible to hold out at one or both of these islands and drag on a game for longer than needed. It was also problematic in that in some matchups, these islands were just free expansions that almost never get attacked, which is not what we wanted in an expansion.
  • The choke point by the natural expansions were too small; it was possible to block them off easily using only a few buildings.

(4)Shakuras Plateau

This map we decided to remove for a different reason. There isn’t a huge problem with this map, but we felt there aren’t enough interesting features of this map. The natural expansion is easy to take and defend; there are only two possible attack paths only one of which is generally used, and main bases aren’t easy to harass. For a change, we wanted to replace this relatively plain map with something new. 

1v1 Maps Added:

(4)Backwater Gulch

Backwater Gultch

Backwater Gulch has a familiar main to first expansion layout. Early game play on this map should feel familiar and there probably aren’t too many early game threats or difficulties in terms of gimmicky strategies you need to worry about. The second expansion, however, features a high ground area that is accessible by two ramps, meaning it can be easily harassed. The center area has two watch towers as well as two high yield expansions that will be difficult to maintain, and the key to victory in some games could come down to how long you hold one or both of these center expansions.

(4)Slag Pits

Slag Pits
Metalopolis was one of two favorite maps across the different skill levels of players. We decided to introduce a very similar map, but slightly more macro heavy. We took out Shakuras Plateau, which was a very plain macro map, and added this map instead. Some of the key features of this map are the low ground high yield expansions, the 2 lines of shrub area that can be used to position units, as well as the low ground watch tower that watches over all of the low ground center.

(4)The Shattered Temple

Shattered Temple

The Shattered Temple is a newer version of Lost Temple that’s more balanced. Improvements to Lost Temple found in this map include:

  • Wider center area
  • Watch tower changed to only cover a part of the center of the map. It’s possible to sneak units around the corners of the central area without getting detected by the watch tower.
  • Rocked off islands. This creates an alternate attack route, and reduces stalemate situations that islands cause.
  • Larger choke point by the expansion makes it more difficult to block off. 

(4)Typhon Peaks

Typhon Peaks

  • This map has a lot of the fun traits of previous maps. Rocks by on the sides of the map are positioned similarly to Scrap Station to reduce rush distance in vertical start locations. The center has two watch towers and provides the main attack path like in Shakuras Plateau, and the second expansion is similar to the setup of Xel’Naga Caverns. Even though this map is brand new, players will be able to utilize some of their existing strategies that have been used on other maps, and potentially combine them to fit the unique play style of this new map.

Phew, that’s the 1v1 out of the way. As I said before, no word yet on which GSL map Blizzard were thinking of using, but hey, a little mystery is always fun! Let’s check the 2v2 changes out. (Once again, remember, if you want to see the full size images, check the gallery out over at Shacknews!)

Detailed Changes To 2v2

2v2 Maps Removed:

(4)Arid Wastes

Team play maps where your base is too far from your ally tend to favor race compositions that can use mobile armies. This is the reason why we will avoid having maps like Arid Wastes in the team play ladder in the future.

(4)Tarsonis Assault

This map has a similar feel to Scorched Haven or Monlyth Ridge. The main difference is that distance to future expansions are very far. We wanted to remove 1 of these 3 maps since they’re similar in style, and Tarsonis Assault was the worst one out of the three.

(4)Twilight Fortress

This map is an extremely macro heavy map we wanted to try. The game play on this map is very different, and the average length of games on this map was too long so it is being taken out of ladder play.

(4)War Zone

War Zone suffers from similar problems as Arid Wastes. It’s near impossible for certain team setups to help each other, and in team games, we want to have maps that are more team play based.

2v2 Maps Added:

(4)Gutterhulk

Gutterhulk

Like Scorched Haven or Monlyth Ridge, this map has a center area between the two allies where each player can safely expand. However, the main difference is that there are rocks blocking off the back of the main bases, meaning harassing either players’ main base is possible. In terms of main attack routes, there are 5 different attack paths to your opponents, meaning that control of the two watch towers is key to success on this map.

(4)Khaydarin Depths

Khaydarin Depths

This map was first showcased during Blizzcon 2009 even before the retail game launched. This map features an easily defendable high yield expansion in between you and your ally. However, this expansion is blocked off by destructible rocks, meaning you have to choose when to break this rock vs. when to attack or defend vs. the opposing team. Controlling the center of the map gains you access to most of the center of the map, but there are still back door routes around to the opponents’ bases by breaking one set of destructible rocks.

(4)Omega Sector

Omega Sector

Omega Sector is a two-player version of the popular 3v3 map Arakan Citadel. The start locations are very similar on both maps, and side expansion areas are a bit more easily accessible by the opposing players. This map has a possible three paths to attack, and although the center is the fastest route, the other two routes will be used very frequently because there are no watch towers overlooking them. As with Arakan Citadel, your ally is slightly far away from your base, so consider this when placing your first production structures.

(4)Ruins of Tarsonis

Ruins of Tarsonis

Ruins of Tarsonis is a more-balanced version of War Zone, which is being removed from the map pool. The biggest downside of War Zone was that it was near impossible to assist your ally if you didn’t have a mobile army. However, with the shared choke points on this map, it’s now possible to play as any race combination without obvious disadvantages. In the mid/late game however, there are back door attack paths leading to your second expansion areas, so be sure to defend those locations as well.

Well, I can totally understand why some of these were removed or changed because, as an avid 2v2 player myself, I can tell you that I have had quite a few problems on quite a few of the maps. But hey, I can’t wait to get in there and try these new maps!

I don’t really see the need to cover the 4v4 or FFA map changes, additions or removals, so if you feel you need to know what happened there, check the post linked below. Remember, instead of reading all of this, you can watch it all in video form above. Remember to like it, favourite it, share it and subscribe! 😀

Blizzard adds and subtracts multiplayer ladder maps – Shacknews

Patch 1.3.0 Now Available on PTR – Starcraft II Community Site

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Mitarn Ladder

Watch in HD! Remember to like it, favourite it & subscribe!

This is basically just a first person (POV) look at how I play. The game is a ZvP on Blistering Sands which I found was pretty entertaining. Nothing really special about it, though, and I don’t really go too in-depth about anything. I am just trying this out to see what you guys think about it!

Watch more videos at the Mitarn / Pulse YouTube Channel!

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Patch 1.2.2

Starcraft II Patch 1.2.2

Another small patch hit the Battle.net servers recently, Starcraft II Patch 1.2.2. Some of you might not even have realised that this went live as it is in fact incredibly tiny. The patch only fixed a single bug that prevented players from loading in-mission campaign saves while patched at version 1.20. Sadly, as a result of this, any in-mission saves created during 1.2.1 will no longer be usable. So, if you want to read the single patch note, the one I just mentioned, you can check the links below for that. Enjoy!

StarCraft II: Wings of Liberty – Patch 1.2.2 – Starcraft II Community Site

BAFTA – Starcraft II: Wings of Libery Nominated!

The British Academy of Film and Television Arts (BAFTA) has announced the 2011 Video Games Awards Nominees. It seems like our favouritist of favourite game, StarCraft II: Wings of Liberty, has in fact been nominated in the Strategy Category and the Multiplayer Category. The ceremony will be streamed live via the BAFTA website, from the London Hilton on Park Lane on the 16th March 2011. Sure, there are many other games that have been nominated and the show is no doubt set to be really interesting, but who really cares for all that…? We just want to see Starcraft II take the win!

Keep checking back here for more on Starcraft II at the BAFTA’s, if you can’t wait any longer or just want a little more information, check the links below.

StarCraft II Nominated for BAFTA 2011 Video Games Awards – BlizzPlanet

Seperate Ladder For Heart of the Swarm & More

In a recent interview with games.on.net, the Starcraft II Lead Game Designer Dustin Browder revealed that the Heart of the Swarm expansion is set to have its own, separate ladder, for any players upgrading to the expansion. He does mention that although there will be a separate ladder, players will still be able to play on the Wings of Liberty ladder without having to deal with new units, balance problems or anything like that. At first a lot of people were kind of confused about this, but it is actually the way that it is usually done and it was done in the same way with games like Warcraft III. That does mean that by the time the third expansion is released we will have access, assuming we own all said expansions, to three separate ladders. Pretty expected, but still quite interesting!

In the very same interview we were treated with some information about the new maps Blizzard is currently working on for ladder play that will ‘hopefully’ be added in the next couple of weeks and about their new custom maps and what the community has been able to do with the Starcraft II Galaxy Editor. Dustin had the following to say on the development of Blizzard DotA and what they’re trying to do with it:

 “We’re definitely trying to streamline it, but we’re also definitely trying to make it as competitive, or even more competitive. [Than DotA-AllStars] We don’t feel that complexity is a necessity for a competitive experience.”

There is most definitely a lot more to this interview than I’ve mentioned here and I gotta say that it is also most definitely a must read for any and all Starcraft II fans out there. More on the Heart of the Swarm ladder and story, more on the custom maps and more on, well, the rest of it too! Check it out below, as I mentioned, courtesy of games.on.net!

Dustin Browder on StarCraft II – Games On Net

Map Marketplace – “Not Coming Soon”

In what I see as related news about something we haven’t really heard about in quite some time,  it seems like the Starcraft II Map Marketplace is not quite ready for public use just yet. In yet another Dustin Browder interview, this one with Eurogamer, the Starcraft II Lead Designer admitted that Blizzard is ‘struggling’ to get the Battle.net Marketplace up and running. Browder had the following to say about the issues they were having with getting it up and running:

“How do players protect their own maps so they don’t get ripped off by other players? What are the rules of how much you’re allowed to charge? There’s just a ton of work for us to figure out.”

He follows this up by saying that we should not expect to start making money with our Starcraft II maps any time soon and that it is going to be ‘some distance’ before the feature is in the hands of the fans. They want us to know that they are still working hard at getting out done and dusted and just ask everyone to have a little patience. Once again, there’s more to read in the interview than just what I mentioned here, so check it out below if you care.

StarCraft II Marketplace still “some distance” from going live, says Blizzard – BigDownload

Top 200 Starcraft 2

Top 200 Lists

Yes, the top 200 lists are back once again, as they always seem to be around this time of the week. If you care to check the European, North American, South East Asian or Korean lists out, you can do so, with ease, below. Enjoy!

US Top 200 – Starcraft II Community Site

EU Top 200 – Starcraft II Community Site

KR Top 200 – Starcraft II Community Site

SEA Top 200 – Starcraft II Community Site

StarCraft II Account Suspensions/Bans

Good news everyone! Blizzard recently issued a new round of account suspensions and bans to StarCraft II players who were in violation of the Battle.net Terms of Use for cheating and/or using hack programs while playing. In addition to undermining the spirit of fair competition that’s essential to play on Battle.net, cheating and hacking can lead to stability and performance issues with the service. Sadly, we weren’t given a head count of the fallen, but hey, who really cares, as long as there are a few less to hinder and / or tarnish our experience on the Battle.net, I am happy. Read more about it below!

 StarCraft II Account Suspensions/Bans – Starcraft II Community Site

Tournament & Event News

Tournament & Event Smalls:

France takes on Europe’s best in Millenium Cup – GosuGamers

The Gathering present StarCraft 2, HoN prize purse – GosuGamers

European Nation War League – Semi-Final Stage – GosuGamers

Champions Trophy Europe & NA Next Weekend – SK Gaming

Champions Trophy January VODs Up – SK Gaming

[OSL] 2010 Bacchus OSL – Grand Final – TeamLiquid

[TSL] Qualifier #7 Recap – TeamLiquid

[GCPL] Empire vs Liquid – TeamLiquid

TeamSpeak TL SC2 Open #15 – TeamLiquid

Justin.tv Invitational Qualifier #3 – TeamLiquid

NASL

IdrA vs Jinro Showmatch & North American Starleague

After weeks and weeks of crazy hype and building it up, we’ve finally been treated with Geoff “iNcontroL” Robinson’s announcement of announcements, the big reveal…. that will have to wait for just a second. The showmatch titled the “Clash of the Titans” between Jinro and IdrA, the pre-cursor to the whole thing, happened last night. To many spectators’ disappointment most of the thing seemed to be pre-recorded and, well, that didn’t go down too well. Even TotalBiscuit tweeted that going with pre-recorded was not a great idea unless absolutely necessary. The games were pretty entertaining, to be sure, and Jinro managed to take them with a decent 4 to 2, scoring himself the 1500$ prize pool.

Yes, and after all of that came the main event. iNcontroL had been building up to the launch of the hotly anticipated NASL, the North American Starleague. $400,000 in prizes over the course of three seasons, fifty of the best players in the world playing in five different divisions with daily matches and 16 man LAN finals. The event will be commentated live from a full studio by iNcontroL and other rotating commentators including the likes of JP, djWHEAT and even Day[9]. iNcontroL says that this WILL and pretty much already is the biggest and bestest event outside of Korea and the GSL and he is extremely excited to finally announce it.

For all those looking to read more about the qualification process, watch it live or just stay up to date with all the NASL news out there, there’s a ton of information to be found in the links below and the whole thing is set to kick off on the 5th of April.

NASL Exclusive Interview with Geoff ‘iNcontroL’ Robinson – G4TV

[Showmatch] Clash of the Titans – TeamLiquid

400,000 Prize Pool Announced for NASL – GosuGamers

MLG Goes Global

Major League Gaming is looking to expand its horizons, going beyond North America in the near future cooperating with IMG closely. It seems like their partnership is set to consist of hosting regional championships, as well as national ones to boot. Their plans for 2011? They plan to hold 6 championships in the US with over a 1 million dollar prize pool, wait, let me say that again, over a 1 million dollar prize pool, spread across them all. Players will have to qualify in the  ‘minor leagues’ online against others trying to make it big. They mention that there will be an approximated 750,000 matches monthly, and those will eventually progress into a higher tier. Yes, you’ve probably guessed that this is not all for, or set up for, Starcraft II. There are even more crazy stats that you can check out below, including where they are planning on marketing their ‘product’, how many registrations they are getting and who’s funding them.

Additionally, if you care for the shorter term, you can also read about MLG Dallas, their prize pool, the rest of their stops and the dates for the event, which is in-fact starting on April 1st and carrying on till April the 3rd, below, too.

MLG Goes Global – GosuGamers

$14,000 Prize Pool Announced for MLG Dallas – GosuGamers

IEM World Championship & More!

In some more tournament news the ESL presented their prize pool for the Intel Extreme Masters World Championship just a day or two ago. The presented money is significantly lower than the last seasons’ prize pool, despite including an extra game, League of Legends, as their fourth title. But yes, this year StarCraft 2 is also a new Extreme Masters title. Boasting with a $145,000 USD prize for StarCraft 2 alone, the event is one of the most prize-heavy events out there at the moment. 

Along with all of this it seems like the IEM guys have quite a lot of great stuff set up for us for the event. Day[9], RotterdaM and TLO are set to cast the Starcraft II Tournament at the evet that will be taking place at the CeBIT expo in Hanover, Germany, from March 1st to March the 5th. Also, with the group stages already complete, you can check the Korean invites out for the IEM below, they include Moon, Squirtle, Ace and the one and only IdrA. (Yes, he counts as a Korean, for now at least!)

Kickoff of IEM World Championship PreCoverage – YouTube

The co-commentator for the IEM World Championship – YouTube

Sean Plott to Cast at IEM World Championships – GosuGamers

Korean invites for IEM fail to excite – MyM

GSL Banner

GSL News

Time for some GSL News! With the GSL March season already underway there is quite a lot happening out there. The first few play-days have been completed and highlights include the fact that HuK won his first few games in the Code-A,  Loner is the first foreign player to be knocked out and the Code-S zerg player July managed to take down the former champ Mvp, knocking him out and down to the Up/Down matches. As a few extras, below you can also read a pretty extensive GSL March Preview, recaps of the play-days thus far, a special on TeamLiquid of HuK in the GSL and more!

[GSL March] Code S Ro32 Day 1 – TeamLiquid

[GSL] March Madness – TeamLiquid

[GSL] Liquid`HuK Code A Ro32 Foreigner Special – TeamLiquid

02/22 GSL Code S Winners Interviews – TeamLiquid

Loner out of Code A – SK Gaming

Mvp to up-and-down matches – SK Gaming

Free Stream & Kelly Milkies

If you haven’t noticed, this season you can watch the GOMtv stream absolutely free from their website. (The Standard quality one, at least) There are also some new casters helping out with the Code-A matches this season, namely Kelly Milkies and Torch. Kelly has already done her first few sets of games with Tasteless and I gotta say I see great things for her in the future. She seems to be an extremely hard worker and I have no doubt that she will fill the huge shoes of the casting archon, Tastosis. She was recently interviewed by the guys over at ESFI World and asked about the harsh criticism she has been receiving. She says she has seen some of the things people have said, some of them are just overly critical and outright aggressive, while others have some criticisms that she will take into regards for sure. She says that people have to try understand that she is not trying to take Tastosis away from them, they are really overworked at the moment and have a lot to cast. With regards to her apparent ‘thick accent’ she said that she thinks the biggest point when it comes to having an accent, like hers,  is if people are open enough to accept it. Well, you know gamers, they can be the harshest (is that even a word?) people out there and most definitely quickest to judge. But, if you ask me, I think she will make it and is doing a great job thus far. So good luck Kelly Milkies and I hope you survive the sometimes crazy Starcraft II fans!

If you need a link to that free GSL Stream, wish to read more about Kelly’s trip to Korea, her time there thus far, what GOMtv had to say about all of it and everything else that’s even slightly related to any of this, check the links below and enjoy!

KellyMilkies to cast GOMTV GSL Code A alongside Tastosis – GosuGamers

GSL – Free Stream – GOMtv

Terran Invites For TSL3

TeamLiquid has announced the final five Korean invites that will join their TeamLiquid StarLeague, or TSL, and the list includes some pretty big names. The following players were invited:

Jonathan ‘Jinro‘ Walsh
Jong-Hyun ‘mvp‘ Jung
Yoon-Yeol ‘NaDa‘ Lee
Yo-Hwan ‘BoxeR‘ Lim
Yi ‘Loner‘ Dai

The TSL3 round of 32 brackets are set to begin in March and will run for one month. The prize pool is a pretty solid $34,500, with the champion taking home $15,000 of it. Check the lists of invited players, dates and all the other TSL3 information you could ever want out below.

[TSL] Terran Invites – TeamLiquid

Community News

Community Smalls:

The Academy: Everybody Needs Somebody – Official

Solid Gold Action on RotterdaM University, Episode 3 – Official

Day9 to broadcast on Justin.tv – TeamLiquid

GUIDE: Zergling, Mutalisk versus Terran and Protoss – GosuGamers

Ret talks Korean BW and SC2 – SK Gaming

Sixth StarsWar edition hinted on organization’s blog – GosuGamers

New Map – Terminus Re – Analyzed – GosuGamers

[Contest] Screenshot Comics – SC2Mapster

GSTL Runner-ups Interviewed – SK Gaming

SC Center – Daily Starcraft II News – YouTube

Star Tale House Revealed – YouTube

djWHEATs Show On Hiatus – TeamLiquid

Artosis Reacts to The Team GSL (Must watch!l) – YouTube

Starfront: Collision Does A Great StarCraft II Impression On iPhone – Kotaku

Na`Vi|ZeroGravity: SC2 Team To Be Announced Soon – TeamLiquid

Interview: Naugrim about Go4SC2, Assembly – GosuGamers

China’s Ministry of Culture Approves StarCraft II: Wings of Liberty – BlizzPlanet

linda-liao-main

Linda ‘Pikachu’ Liao Joins Team Razer

Team Razer, following their signing of BoxeR and his team, SlayerS, has picked up one of the better known and no doubt the most popular female Starcraft II players out there at the moment, Linda ‘Pikachu’ Liao. Linda Liao (born on the 24th of May, 1981) is a celebrity model, singer and actress. This Taiwanese native came to fame through notable film performances and multiple features on well-known lifestyle magazines. Linda also has a wide range of television appearances from music videos to being a video jockey (VJ) for MTV Mandarin. Yet under all the fame and glamor of Linda lies a unique passion.

Linda Liao

Linda is not just a celebrity, off-camera she’s also a professional gamer that kicks ass. And lots of it. She has been making quite a name for herself in the Starcraft II scene, as I mentioned a few weeks ago by winning one of the all-female ESL Cups and managing a #1 Diamond rank back before Masters was all the rage. I gotta say, the guys and girls from Team Razer seem to have made quite an acquisition here, yes indeed. Linda really fits the part and definitely looks good in that Razer gear. If you want to read more about Linda, see even more images and watch an interview she did with Razer, you can find it all in the links below

Linda “Pikachu” Liao – Razerzone

Linda “Pikachu” Liao Joins Team Razer  – TeamLiquid

[Photos] Linda ‘Pikachu’ Liao joins Team Razer at the Taipei Game Show – Facebook

IdrA – Back To The States

Team EG is pleased to announce that IdrA, their golden boy currently living and playing in Korea, will be moving back to the US, indefinitely, This will be to represent the organization domestically in various upcoming tournaments and team leagues. This move is set to take place at the start of March and, well, you can hear all about it in the interview below that Artosis conducted with ‘The Gracken’ himself. Below you can also read GOMtv’s official statement on the matter and the official announcement from Team EG.

IdrA to return to U.S. – TeamLiquid

IdrA to return to U.S – eG Official Site

Brother Mack Welcomes Back Brother Grack

In related news, Brother Mack is back and he is welcoming Brother Grack back into the United States. The video is a must watch, as most of Brother Macks tend to be, if only because of Mack’s unique insights and special way with words. All you Grack, or Mack fans out there had best be sure to check it out aswell!

Brother Mack Welcomes Back Brother Grack – YouTube

IMBALANCED! – EP 03 – VoidRay / Colo in PvZ

Episode 3 of IMBALANCED is here! As with last week, IdrA and Artosis start off by talking about the feedback from episode 2 on TvP Openings. From that point the discussion goes onto the emerging style of the VoidRay / Colossus builds in PvZ, are they IMBALANCED? Watch this latest episode to find out!

IMBALANCED! – EP 03 – VoidRay / Colo in PvZ – YouTube

GG Vision

Sebastian, oh Sebastian, how do you manage to keep us as entertained and glue to our screens as you do? Yes, I am in fact referring to the seemingly endless stream of GG Vision’s that just keep rolling in. Below you can find links to the latest batch of GG Visions, they include the first of the ESFI World Weekly news casts, a full episode dedicated to the launch of the North American Starleague and much more. Check it out, you won’t regret it!

ESFI GGvision Weekly #1 – YouTube

GGvision #24 – ret for Prezident, Epic Sums of Money & Movies – YouTube

GGvision #25 – the North American Star League! – YouTube

Team MVP Is Created

A new Starcraft II Pro-gaming team has been started up in South Korea and the team is  called MVP. No, not the player MVP, this is an entire team, they have a team house, quite a few well-known players and big hopes and dreams for the future. I have to say the addition of yet another strong team is definitely going to spice things up at the GSL and I can’t wait to see how these guys perform. Below you can read the full roster, which includes big names such as DRG, Genius and GuineaPig, and all about the teams house and plans for the coming months.

DongRaeGu, Genius, GuineaPig join Team MVP – TeamLiquid

Athene Challenges All The Haters

Athene is back, as we all knew he would be. This time around he is challenging all the haters out there to stop him, in whatever way you see fit, I guess, from reaching Rank 1 in Masters. He calls himself the Jesus of gaming, the Einstein of gaming, a scientist and many other things. He then goes on to tell everyone hating on him that all they are doing is making even more money for him. The video is, as all his others, quite hilarious and definitely worth checking out. Also, if you have a moment, read some of the comments too, also quite a laugh.

Haters, I challenge you all – YouTube

ss1251

Starcraft II Comics & Fan Art

The official Starcraft II Community Sites have been updated with a big batch of new fan art and there’s a new Starcraft II Comics Section that will feature some StarCraft II comics from Blizzard’s previous and current comic contests. Some of the fan art images are truly amazing, as you can see above, and the comics will provide even the most serious amongst you with a chuckle. Check the galleries out below and enjoy!

New StarCraft II Comics Section – Starcraft II Community Site

New StarCraft Fan Art – Starcraft II Community Site

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